Hi there, I just bought this dialogue system and so far it’s been working as intended.
I’ve run into a simple problem. I can’t get the conditions in the branches to work. I’ve read the previous post about putting in “variableName==true” in the condition box but it seems to automatically set the “variableName” to true rather than check for it even if I’ve set it to false in the script handler.
Basically, I have a part where you speak to an NPC, choosing dialogue option A will set a boolean to true, while B will set it to false. Then the next time you speak to the NPC, dialogue option C will be visible if the boolean is true, otherwise option C is hidden.
Where am I supposed to put the variables? At the moment they are non-local variables in my Dialogue component. Am I not accessing it right? Or do I need to put the variables somewhere else?
EDIT: PLEASE DISREGARD IMAGE, IT WAS FOR A PREVIOUS ISSUE THAT IS NOW SOLVED.