Blueprint Dialogue System

Hi Sanjshah,

  1. For linking to websites, each dialogue branch can call custom events with custom parameters. You could create a custom function that opens a website and call it in the Pre or Post Actions column with the website passed as a parameter

  2. To change the interact system needs only that you call the ‘use’ message function on the character’s Dialogue component, or otherwise re-create that event in your inherited dialogue component.

Hope this helps!