I’ve decided to learn UE4 as I build my long term game of choice, which is a
Trading Adventure Game
The graphics and world building in UE4 seem very straight forward.
I am looking for suggestions to help with the backend database integration for the trading/market end of the game.
I am not a programmer and was hoping to just master the Blueprint side of the game to accomplish the database side of things.
- Is this reasonable to consider.
- Can someone direct me to a book, course, etc… that would be of help when designing the market backend for this type of game, and then I could translate the meanings into Blueprint setups?
Looking for a place to start.