I’m a beginner with Unreal Engine.
I created a data table using Google Sheets, and I’m wondering if there’s a way to update this data table after packaging the project, without using a server.
I don’t think there’s a way in Blueprints to read a CSV file from disk and parse it. In C++ you can do just about anything like that because you have access to all sorts of low level libraries. As a beginner you’ll probably want to browse the marketplace for a plugin that does something like this. I know there’s one that reads from Google Sheets specifically, but that’s online.
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Thanks for the reply!