I’m trying to create a crowd that spawns within a volume with each crowd member moving at random speeds upon spawning. I’ve got the spawning part down (thanks to Epic’s tutorial materials) and I know how to do the randomness but I’m not sure how to proceed with assigning velocity to each member of the array. Right now, everything is in the Construction script.
Here’s what I have so far. Any thoughts or nudges?
hmmm… you are distributing a lot of cubes, and it’s better if you can also make sure they don’t really overlap.
If you are using a unit cube, later on your crowd would be something like capsules, and they might be a on a terrain, that’s gonna change a lot of things.
velocity is less of concern, as usually normal max walk speed or something similar would be enough, or AI would make them walk before you can really notice they start from stop from far away.