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Blueprint Crash

Hello,

i created an actor blueprint for placing instances of rocks in my terrain. Everything worked well. Now i got about 30 instances and everytime i create a new instance in my array list and transform it UE4 crashes instantly…
Do i need to change some options for having more instances or why is it crashing all the time now ?

Could you post your crash log? :slight_smile:

Thanks for your reply.
Sure.

Any Ideas ?