I would like to use setting Default Value for my game prototype in Blueprint. Unfortunately i can’t find a way to get it to work. As i understand it, the way it should be done is following:
Eventually I solve the problem by reading my default values from DataTable and setting them in the ConstructionScript.
Edit: I actually find the problem later on. The thing is that the tooltip was showing the wrong folder. It should be Project/Saved/Config/…
It looks like it’s already fixed in 4.16, so i hope no one falls into this pit again :]