Why AI can’t hear Pawn?I make simple BP in third person character > F -pressed > Make noise (AI hear this)
After this Pawn again with Pawn noise emitter > event tick ( I try with F) > Make Noise, Pawn Make Noise and Make Noise (PawnNoiseEmitter) (AI can’t hear this)
What to do?
And second question
I make zoom system and can zoom PC-display in game. Now i want to open doors with this PC. I think to use 3D widget for display, but i cant make boolean from widget when I press button to work in LevelBluePrint. How to send variables Widget>LevelBluePrint and LevelBluePrint>Widget?