Blueprint Component Improvements & Issues

  • Components far from 0,0,0 jitter like crazy when trying to transform them with gizmos.

  • Could we allow ALT-drag on transform gizmos to duplicate a component, consistent with game view?

  • Could we have orthographic views in Component view?

  • Movement controls (all of them) misbehave when looking down on an object from near-vertical.

  • Already mentioned & answered in answerhub, gentle reminder :wink: : G toggles for sprites please.

I hear you on all of these points! Some of them have been bugging me too :slight_smile:

Make sure to post them on answer hub so our guys can track them properly!

Thanks man!