I recently started having blueprint compilation errors in third-party plugins coming from nodes that belong to the Head Mounted Display Function Library, such as Is Head Mounted Display Enabled or Reset Orientation and Position. The error says that those functions do not exist anymore.
However, I checked the documentation and they are still there. This is happening to me with several different plugins in different projects. Also, it’s worth noting that I think this started happening to me after updating UE to 5.3 (from 5.1), although I’m not 100 % sure.
Any idea of what could I be doing wrong? Maybe I’m missing an engine plugin?
Movement Input - If using an HMD, movement is based off HMD location.
The node that checks this (Is head mounted display enabled) throws a compiler error
I just saw your replies. Did you fix the issue by installing the openxr plugin, as stated here, or are you still having this issue? I’m a bit confused by the comments.