Blueprint Communication Issues

Still Does not work. If anyone wants to set up a quick example to test… please :slight_smile:

Create a Controller Blueprint (I called “SettingsController”) with a custom event to the that I called “LowGraphicsEvent” and add a “PrintScreen” for testing.
Create a Widget Blueprint (I called “SettingsMenu”) with a button (I called “LowGraphicsButton”) and create an on clicked event linked to the button.
When this button is clicked I want it to execute the “LowGraphicsEvent” in the “SettingsController” blueprint.

Widget Blueprint-

Controller Blueprint-
event executed.PNG