Blueprint communicating between levels

Hi,

how can comunicate between 2 different levels.
i will make a level where you need to pick up a key and when you leave the level and go to the other one you have that key with you.

Thanks in advance

Engine resets most of classes as you notice, because UE4 is little more multiplayer match oriented, but there is class specially to keep persistent game data and thats UGameInstance

This class will stay regardless of level change or restart of level, you can extend that class from blueprint too it will be called “GameInstance”

Here i find tutorial that will explain more: - YouTube

thanks very helpful