I am debating what is the most resource intensive method of combating congested Blueprints.
Does any one have any advice as to what a works the best, either; collapsing graphs or splitting/relocating functionality to other BPs.
If splitting/relocating do you use BP interfaces or regular BP or BP function libraries?
If you find yourself using the same functions in a lot of different blueprints. I would consider moving those to a BP Funclib.
Same goes for small snipits of code throughout a BP, if it does the same stuff, consider moving it to just a single function and using the function call in place of all the nodes.