Blueprint Cloners and Effectors

Hi, I am wondering if anyone knows how to access the Cloner and Effector Blueprint components like in 5.4. They seemed to get rid of them in 5.5 and 5.6 seems that same.

So how do we access the modes like sphere box plane and all that inside blueprint? Ive tried converting an effector to blueprint and it resets my plane effector to the default sphere. Doesnt happen in 5.4. Thanks in advance.

I was hoping they’d add this in the 5.6 release, but it’s still not working. Have you found a workaround to control effector parameters with Blueprints?

I have not yet. Was hoping too. Work around is recreating it in Niagara system. Alot more work and still havent learnt how to. I will post if i come up with any answers.