[Steps to reproduce]
- Create BPClass. A, B and C.
- A inherit Actor, B inherit A, C inherit B.
- Add any SceneCompnent to B.
- Create SpawnC Macro in BlueprintMacroLibrary. SpawnC Macro do “Spawn from C”.
- Use SpawnC Macro. ex) Level Blueprint’s BeginPlay.
- Restart UE4 Editor.
- BPClass C is broken.
BPClass C can’t edit graph, can’t compile.