Not sure if this is the right place to talk about this but I had a pretty fun idea that I am sure has already been done but I couldn’t find anything. So, I am kinda new to Unreal. I’ve made some test levels and messed around with a bunch of random things but never really got anywhere. I recently picked back up and decided to try things a little differently. To make things a bit more organized and a little easier for myself, I decided to focus on one thing at a time and “master” it. That thing being blueprints.
So, what I did was create a challenge list for myself. Little things to create (or attempt to create) with blueprints and work my way through them and only look for help if I 100% could not figure it out myself. This, of course, excluded documentation on specifics like what something is or what it is used for (how else do you learn without tutorials, right?)
I ended up learning a ton and I am still working my way through things so I thought that maybe we could start like a daily challenge thing. Like, post the idea for a blueprint (simple at first), like turning a light on and off and have everyone try to complete it. As time goes on, the challenges would, of course, get harder and everyone would have an easy to locate, dedicated place to answer questions about the challenges instead of searching all around. I think this would be an awesome way for everyone to learn off of each other and increase our understanding of work-flow and everything else Unreal.
So, far, I have worked through turning a light on and off, changing the color of a light randomly, adding new inputs, destroying a door, a sprint system with increasing and decreasing stamina, double jumping, stopping time (very simply) after landing on a platform that falls.
So, what does everyone think? Would this be a good idea? At least for beginners.