hi everyvone i make press umg button and start animation.
I create widget and umg Button.
And ı create customEvent character blueprint.
And ı go umg Button widget cast characterBP and ı use Touchaim.
Why this error.
Sorry my english so bad.
You need a reference to your “Swordsman_AnimBP”. If you need help creating references the following link may be useful to you. Check out video #25, it is all about creating references.
If he swordsman is a playable character just plug in “get player character”
In response to your other thread about this same issue, unless you are creating a multiplayer game and have more than 1 player spawned into the world :“get player character 1” would fail. Change it back to the default “get player character 0” and it should work (assuming the swordsman is a player character)
Link to second thread with screen shot referred to above.