Blueprint CarsPack - Car(s) moving along the spline

Available at:https://www.unrealengine.com/marketplace/polymodelscars-vol

Hello everyone

We are pleased to announce the release of our new asset - PolymodelsCarsV01. It includes 6 fully rigged customisable cars with drivers with follow spline functionality. Each rigged car and static mesh car has 3 LODs. Fully ready for integration in the desktop or mobile UE4 game (project).

You can watch youtube video below:

Features:

  • Follow spline or first person driving modes
  • Animated driver character
  • Animated steering wheel
  • Skid/drift and slope/hill control
  • Engine sound effect
  • Skid mark effect
  • Editable car registration number
  • Rear view mirror and reflection cameras
  • Functional light system (headlights, stop, reverse, turn) with keys applied
  • Animated dashboard material with analogue and digital speedometer, tachometer and gear
  • Internal and external cameras with zooming and orbiting functionality
  • Slow motion effect (level blueprint)
  • Medium poly car and driver mesh with simplified interior
  • Fully adjustable car body, interior, glass, wheel materials
  • Rust effect for car body material
  • Police, fire and ambulance emergency vehicle example decals
  • Adjustable car interior material
  • Standard UE4 car auto shift gear setup

Includes:

  • 1 example level with cars and road spline blueprint
  • 6 blueprints of fully rigged cars with two levels of LOD
  • 6 blueprints of static mesh cars with two levels of LOD
  • 6 medium poly static mesh cars with two levels of LOD
  • 6 medium poly rigged driver characters
  • 56 master materials
  • 54 instanced materials
  • 129 textures
  • 24 audio files
  • 1 spline blueprint for the road with static mesh, textures and material

Polycounts:

  • LOD0 - 17,000-20,000
  • LOD1 - 8,000-10,000
  • LOD2 - 4,000-5,000

Texture resolutions:

  • 1024, 2048, 4096

Intended Platform: Desktop and mobile
Platforms Tested: Windows, HTML5
Documentation: comments alongside blueprints and materials

Please do feel free to ask any questions
Polymodels.com