Why is this happening?
I started a new learning project. I created some C++ classes for things like the player character, game mode, controller, etc. I right clicked them, and created blueprints derived from them.
Initially they were working fine. Then I saved, closed my project after being done for the day. Now today when I open the exact same project up, I get this message when trying to open the blueprint files:
The game mode blueprint still works fine, but the character and controller blueprint are broken. I’ve tried compiling but it’s still broken. Why does this happen?