I´m having problems with the plugin , it compiles without erros, but in Android appears the message at start: “CustomGravityplugin failed to load because module CustomGravityplugin could not be found”
Module is active.
EDIT: After re-building the project with VS I´m getting this error now when I try to build the project for Android, when I build it for Windows 64 Bits works without any problem, maybe this plugin is not compatible with Android?
MainFrameActions: Packaging (Android (ETC1)): UnrealBuildTool: 1 error generated.
MainFrameActions: Packaging (Android (ETC1)): UnrealBuildTool: -------- End Detailed Actions Stats -----------------------------------------------------------
MainFrameActions: Packaging (Android (ETC1)): UnrealBuildTool: ERROR: UBT ERROR: Failed to produce item: D:\Mis documentos\PROYECTOS UNREAL\TEST_Gravity\Plugins\CustomGravityPlugin\Binaries\Android\UE4-CustomGravityPlugin-armv7-es2.a
MainFrameActions: Packaging (Android (ETC1)): UnrealBuildTool: Total build time: 7,67 seconds
MainFrameActions: Packaging (Android (ETC1)): CommandUtils.Run: Run: Took 7,6964402s to run UnrealBuildTool.exe, ExitCode=5
MainFrameActions: Packaging (Android (ETC1)): BuildCommand.Execute: ERROR: BUILD FAILED
MainFrameActions: Packaging (Android (ETC1)): Program.Main: ERROR: AutomationTool terminated with exception:
MainFrameActions: Packaging (Android (ETC1)): Program.Main: ERROR: Exception in AutomationUtils.Automation: Command failed (Result:5): C:\Program Files (x86)\Epic Games\4.10\Engine\Binaries\DotNET\UnrealBuildTool.exe CustomGravityProject Android Development “D:\Mis documentos\PROYECTOS UNREAL\TEST_Gravity\TEST_Gravity.uproject” -remoteini=“D:\Mis documentos\PROYECTOS UNREAL\TEST_Gravity” -noxge -rocket -NoHotReloadFromIDE -ignorejunk. See logfile for details: ‘UnrealBuildTool-2016.01.15-15.16.18.txt’
MainFrameActions: Packaging (Android (ETC1)): Stacktrace: en AutomationTool.CommandUtils.RunAndLog(String App, String CommandLine, String Logfile, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary2 EnvVars) MainFrameActions: Packaging (Android (ETC1)): en AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, String CommandLine, String LogName, Dictionary
2 EnvVars)
MainFrameActions: Packaging (Android (ETC1)): en AutomationTool.UE4Build.BuildWithUBT(String ProjectName, String TargetName, UnrealTargetPlatform TargetPlatform, String Config, String UprojectPath, Boolean ForceMonolithic, Boolean ForceNonUnity, Boolean ForceDebugInfo, Boo
MainFrameActions: Packaging (Android (ETC1)): lean ForceFlushMac, Boolean DisableXGE, String InAddArgs, Boolean ForceUnity, Dictionary2 EnvVars) MainFrameActions: Packaging (Android (ETC1)): en AutomationTool.UE4Build.Build(BuildAgenda Agenda, Nullable
1 InDeleteBuildProducts, Boolean InUpdateVersionFiles, Boolean InForceNoXGE, Boolean InUseParallelExecutor, Boolean InForceNonUnity, Boolean InForceUnity, Boolean InShowProgress, Dictionary2 PlatformEnvVars) MainFrameActions: Packaging (Android (ETC1)): en Project.Build(BuildCommand Command, ProjectParams Params, Int32 WorkingCL) MainFrameActions: Packaging (Android (ETC1)): en BuildCookRun.DoBuildCookRun(ProjectParams Params) MainFrameActions: Packaging (Android (ETC1)): en BuildCommand.Execute() MainFrameActions: Packaging (Android (ETC1)): en AutomationTool.Automation.Execute(List
1 CommandsToExecute, CaselessDictionary1 Commands) MainFrameActions: Packaging (Android (ETC1)): en AutomationTool.Automation.Process(String] CommandLine) MainFrameActions: Packaging (Android (ETC1)): en AutomationTool.Program.MainProc(Object Param) MainFrameActions: Packaging (Android (ETC1)): en AutomationTool.InternalUtils.RunSingleInstance(Action
1 Main, Object Param)
MainFrameActions: Packaging (Android (ETC1)): en AutomationTool.Program.Main()
MainFrameActions: Packaging (Android (ETC1)): ProcessManager.KillAll: Trying to kill 0 spawned processes.
MainFrameActions: Packaging (Android (ETC1)): Program.Main: AutomationTool exiting with ExitCode=5
MainFrameActions: Packaging (Android (ETC1)): Domain_ProcessExit
MainFrameActions: Packaging (Android (ETC1)): copying UAT log files…
MainFrameActions: Packaging (Android (ETC1)): RunUAT.bat ERROR: AutomationTool was unable to run successfully.
MainFrameActions: Packaging (Android (ETC1)): BUILD FAILED
PackagingResults:Error: Error Unknown Error