I’m seeing a lot of issues in my Blueprint scripts where text gets overwritten:
- I create a Blueprint function DoStuffA, which contains a node that has a few text parameters in it.
- I then duplicate the function and rename the duplicate to DoStuffB.
- Then I change the text on that node in DoStuffB.
- Except that now I find that the next in the equivalent action node inside DoStuffA has now changed to be the same as the text inside DoStuffB.
This doesn’t happen every time, but it’s happened several times so far!
This is definitely a bug in Blueprint support.