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Blueprint basic math operation not working

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I don’t know why but I have this level blueprint with a timeline, as you see in the picture one of the variables I have is Time, then i have it set up as soon as I press G, the timeline will play at 23.99, so the float (A (23.99) > B (23)) should always work but it doesn’t, neither does the Finish exec. It doesn’t matter what I do, I am not getting a print message.

That timeline node looks like it has some icons that I am unfamiliar with, what version of the engine are you using? Also, does the play wire ever execute whilst pressing G?

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I’m using the latest version 4.8.3, and yes the play wire still in progress regardless of how many times I press G. Time is a float variable from the range from 1 to 24.

Your New Time input is set to 2399, you’ll need to set it to something lower than the timeline’s length in order for it to play properly.