BLUEPRINT based project always crashing

Part 2 of the file due to size restrictions:

[2021.05.17-16.29.44:402][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2021.05.17-16.29.44:402][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2021.05.17-16.29.44:402][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2021.05.17-16.29.44:402][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2021.05.17-16.29.44:402][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2021.05.17-16.29.44:402][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2021.05.17-16.29.44:402][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2021.05.17-16.29.44:402][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2021.05.17-16.29.44:402][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2021.05.17-16.29.44:402][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2021.05.17-16.29.44:402][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2021.05.17-16.29.44:402][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2021.05.17-16.29.44:402][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2021.05.17-16.29.44:402][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2021.05.17-16.29.44:402][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2021.05.17-16.29.44:402][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2021.05.17-16.29.44:402][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2021.05.17-16.29.44:402][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2021.05.17-16.29.44:402][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2021.05.17-16.29.44:402][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2021.05.17-16.29.44:402][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2021.05.17-16.29.44:402][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2021.05.17-16.29.44:402][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2021.05.17-16.29.44:402][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2021.05.17-16.29.44:402][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2021.05.17-16.29.44:402][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2021.05.17-16.29.44:402][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2021.05.17-16.29.44:402][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2021.05.17-16.29.44:402][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2021.05.17-16.29.44:402][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2021.05.17-16.29.44:402][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File […/…/…/DieFrankenPACKTst/Saved/Config/WindowsNoEditor/Scalability.ini]
[2021.05.17-16.29.44:402][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2021.05.17-16.29.44:402][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2021.05.17-16.29.44:402][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2021.05.17-16.29.44:402][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2021.05.17-16.29.44:403][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
[2021.05.17-16.29.44:403][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
[2021.05.17-16.29.44:403][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2021.05.17-16.29.44:403][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:2000]]
[2021.05.17-16.29.44:403][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2021.05.17-16.29.44:403][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File […/…/…/DieFrankenPACKTst/Saved/Config/WindowsNoEditor/Scalability.ini]
[2021.05.17-16.29.44:403][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2021.05.17-16.29.44:403][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2021.05.17-16.29.44:403][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2021.05.17-16.29.44:403][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
[2021.05.17-16.29.44:403][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2021.05.17-16.29.44:403][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2021.05.17-16.29.44:403][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2021.05.17-16.29.44:403][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2021.05.17-16.29.44:403][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
[2021.05.17-16.29.44:403][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2021.05.17-16.29.44:403][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2021.05.17-16.29.44:403][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2021.05.17-16.29.44:403][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
[2021.05.17-16.29.44:403][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
[2021.05.17-16.29.44:403][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2021.05.17-16.29.44:403][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2021.05.17-16.29.44:403][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2021.05.17-16.29.44:403][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2021.05.17-16.29.44:403][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2021.05.17-16.29.44:403][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2021.05.17-16.29.44:403][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2021.05.17-16.29.44:403][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2021.05.17-16.29.44:403][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2021.05.17-16.29.44:403][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2021.05.17-16.29.44:403][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2021.05.17-16.29.44:403][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2021.05.17-16.29.44:403][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2021.05.17-16.29.44:403][ 0]LogConfig: Setting CVar [[fx.Niagara.QualityLevel:3]]
[2021.05.17-16.29.44:403][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File […/…/…/DieFrankenPACKTst/Saved/Config/WindowsNoEditor/Scalability.ini]
[2021.05.17-16.29.44:403][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2021.05.17-16.29.44:403][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2021.05.17-16.29.44:403][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File […/…/…/DieFrankenPACKTst/Saved/Config/WindowsNoEditor/Scalability.ini]
[2021.05.17-16.29.44:403][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2021.05.17-16.29.44:403][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2021.05.17-16.29.44:403][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2021.05.17-16.29.44:403][ 0]LogConfig: Applying CVar settings from Section [Startup] File […/…/…/Engine/Config/ConsoleVariables.ini]
[2021.05.17-16.29.44:403][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
[2021.05.17-16.29.44:403][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2021.05.17-16.29.44:403][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]]
[2021.05.17-16.29.44:403][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File […/…/…/DieFrankenPACKTst/Saved/Config/WindowsNoEditor/Engine.ini]
[2021.05.17-16.29.44:403][ 0]LogInit: Computer: HPB3090
[2021.05.17-16.29.44:403][ 0]LogInit: User: Hans
[2021.05.17-16.29.44:403][ 0]LogInit: CPU Page size=4096, Cores=12
[2021.05.17-16.29.44:403][ 0]LogInit: High frequency timer resolution =10.000000 MHz
[2021.05.17-16.29.44:403][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx)
[2021.05.17-16.29.44:403][ 0]LogMemory: Platform Memory Stats for WindowsNoEditor
[2021.05.17-16.29.44:403][ 0]LogMemory: Process Physical Memory: 80.93 MB used, 80.93 MB peak
[2021.05.17-16.29.44:403][ 0]LogMemory: Process Virtual Memory: 84.54 MB used, 84.54 MB peak
[2021.05.17-16.29.44:403][ 0]LogMemory: Physical Memory: 4773.43 MB used, 27915.62 MB free, 32689.06 MB total
[2021.05.17-16.29.44:403][ 0]LogMemory: Virtual Memory: 134179264.00 MB used, 38461.73 MB free, 134217728.00 MB total
[2021.05.17-16.29.44:409][ 0]LogWindows: WindowsPlatformFeatures enabled
[2021.05.17-16.29.44:639][ 0]LogInit: Physics initialised using underlying interface: PhysX
[2021.05.17-16.29.44:645][ 0]LogInit: Using OS detected language (de-DE).
[2021.05.17-16.29.44:645][ 0]LogInit: Using OS detected locale (de-DE).
[2021.05.17-16.29.44:645][ 0]LogTextLocalizationManager: No localization for ‘de-DE’ exists, so ‘en’ will be used for the language.
[2021.05.17-16.29.44:646][ 0]LogTextLocalizationManager: No localization for ‘de-DE’ exists, so ‘en’ will be used for the locale.
[2021.05.17-16.29.44:680][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated.
[2021.05.17-16.29.44:785][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
[2021.05.17-16.29.44:785][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2021.05.17-16.29.44:885][ 0]LogHMD: Failed to initialize OpenVR with code 110
[2021.05.17-16.29.44:885][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0
[2021.05.17-16.29.44:885][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0
[2021.05.17-16.29.44:885][ 0]LogD3D11RHI: D3D11 adapters:
[2021.05.17-16.29.44:990][ 0]LogD3D11RHI: 0. ‘NVIDIA GeForce RTX 3090’ (Feature Level 11_0)
[2021.05.17-16.29.44:990][ 0]LogD3D11RHI: 24348/0/16344 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de
[2021.05.17-16.29.44:995][ 0]LogD3D11RHI: 1. ‘Microsoft Basic Render Driver’ (Feature Level 11_0)
[2021.05.17-16.29.44:995][ 0]LogD3D11RHI: 0/0/16344 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
[2021.05.17-16.29.44:995][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0
[2021.05.17-16.29.45:001][ 0]LogD3D11RHI: Creating new Direct3DDevice
[2021.05.17-16.29.45:001][ 0]LogD3D11RHI: GPU DeviceId: 0x2204 (for the marketing name, search the web for “GPU Device Id”)
[2021.05.17-16.29.45:001][ 0]LogWindows: EnumDisplayDevices:
[2021.05.17-16.29.45:001][ 0]LogWindows: 0. ‘NVIDIA GeForce RTX 3090’ (P:1 D:1)
[2021.05.17-16.29.45:001][ 0]LogWindows: 1. ‘NVIDIA GeForce RTX 3090’ (P:0 D:1)
[2021.05.17-16.29.45:001][ 0]LogWindows: 2. ‘NVIDIA GeForce RTX 3090’ (P:0 D:0)
[2021.05.17-16.29.45:001][ 0]LogWindows: 3. ‘NVIDIA GeForce RTX 3090’ (P:0 D:0)
[2021.05.17-16.29.45:002][ 0]LogWindows: DebugString: FoundDriverCount:4
[2021.05.17-16.29.45:002][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce RTX 3090
[2021.05.17-16.29.45:002][ 0]LogD3D11RHI: Driver Version: 466.27 (internal:27.21.14.6627, unified:466.27)
[2021.05.17-16.29.45:002][ 0]LogD3D11RHI: Driver Date: 4-23-2021
[2021.05.17-16.29.45:002][ 0]LogRHI: Texture pool is 17043 MB (70% of 24348 MB)
[2021.05.17-16.29.45:069][ 0]LogD3D11RHI: RHI has support for 64 bit atomics
[2021.05.17-16.29.45:069][ 0]LogD3D11RHI: Async texture creation enabled
[2021.05.17-16.29.45:069][ 0]LogD3D11RHI: Array index from any shader is supported
[2021.05.17-16.29.45:071][ 0]LogD3D11RHI: HDR output is supported on display 0 (NvId: 0x80061082).
[2021.05.17-16.29.45:258][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 2)
[2021.05.17-16.29.45:271][ 0]LogRHI: GeForceNow SDK initialized: 1
[2021.05.17-16.29.45:271][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0.
[2021.05.17-16.29.45:273][ 0]LogShaderLibrary: Display: Using …/…/…/DieFrankenPACKTst/Content/ShaderArchive-Global-PCD3D_SM5.ushaderbytecode for material shader code. Total 2128 unique shaders.
[2021.05.17-16.29.45:273][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library Global
[2021.05.17-16.29.45:273][ 0]LogTemp: Warning: Clearing the OS Cache
[2021.05.17-16.29.45:420][ 0]LogPakFile: New pak file …/…/…/DieFrankenPACKTst/Content/Paks/DieFrankenPACKTst-WindowsNoEditor.pak added to pak precacher.
[2021.05.17-16.29.45:559][ 0]LogSlate: Using FreeType 2.10.0
[2021.05.17-16.29.45:560][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2021.05.17-16.29.45:682][ 0]LogShaderLibrary: Display: Using …/…/…/DieFrankenPACKTst/Content/ShaderArchive-DieFrankenPACKTst-PCD3D_SM5.ushaderbytecode for material shader code. Total 11567 unique shaders.
[2021.05.17-16.29.45:682][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library DieFrankenPACKTst
[2021.05.17-16.29.45:682][ 0]LogRHI: Display: Opened pipeline cache after state change and enqueued 0 of 0 tasks for precompile.
[2021.05.17-16.29.45:682][ 0]LogRHI: Display: Failed to open default shader pipeline cache for DieFrankenPACKTst using shader platform 0.
[2021.05.17-16.29.45:682][ 0]LogInit: Using OS detected language (de-DE).
[2021.05.17-16.29.45:682][ 0]LogInit: Using OS detected locale (de-DE).
[2021.05.17-16.29.45:683][ 0]LogTextLocalizationManager: No localization for ‘de-DE’ exists, so ‘en’ will be used for the language.
[2021.05.17-16.29.45:683][ 0]LogTextLocalizationManager: No localization for ‘de-DE’ exists, so ‘en’ will be used for the locale.
[2021.05.17-16.29.45:683][ 0]LogTextLocalizationManager: Compacting localization data took 0.41ms
[2021.05.17-16.29.45:817][ 0]LogAssetRegistry: FAssetRegistry took 0.1278 seconds to start up
[2021.05.17-16.29.46:234][ 0]LogStreaming: Display: FlushAsyncLoading: 1 QueuedPackages, 0 AsyncPackages
[2021.05.17-16.29.46:235][ 0]LogPackageLocalizationCache: Processed 29 localized package path(s) for 1 prioritized culture(s) in 0.000069 seconds
[2021.05.17-16.29.46:263][ 0]LogSerialization: Display: AllowBulkDataInIoStore: ‘true’
[2021.05.17-16.29.46:264][ 0]LogInit: Selected Device Profile: [WindowsNoEditor]
[2021.05.17-16.29.46:264][ 0]LogInit: Active device profile: [000001B5203EF400][000001B52652D8A0 49] WindowsNoEditor
[2021.05.17-16.29.46:264][ 0]LogInit: Profiles: [000001B5203EF340][000001B52652EC50 49] Windows, [000001B5203EF400][000001B52652D8A0 49] WindowsNoEditor,
[2021.05.17-16.29.46:417][ 0]LogNetVersion: DieFrankenPACKTst 1.0.0, NetCL: 14830424, EngineNetVer: 16, GameNetVer: 0 (Checksum: 2092395853)
[2021.05.17-16.29.46:710][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2021.05.17-16.29.46:710][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2021.05.17-16.29.46:710][ 0]LogHMD: PokeAHoleMaterial loaded successfully
[2021.05.17-16.29.46:971][ 0]LogMoviePlayer: Initializing movie player
[2021.05.17-16.29.47:090][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2021.05.17-16.29.47:091][ 0]LogOcInput: OculusInput pre-init called
[2021.05.17-16.29.47:094][ 0]LogUObjectArray: 15428 objects as part of root set at end of initial load.
[2021.05.17-16.29.47:094][ 0]LogUObjectArray: 2 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set.
[2021.05.17-16.29.47:094][ 0]LogUObjectAllocator: 3163848 out of 0 bytes used by permanent object pool.
[2021.05.17-16.29.47:094][ 0]LogUObjectArray: CloseDisregardForGC: 15428/15428 objects in disregard for GC pool
[2021.05.17-16.29.47:099][ 0]LogEngine: Initializing Engine…
[2021.05.17-16.29.47:099][ 0]LogHMD: Failed to initialize OpenVR with code 110
[2021.05.17-16.29.47:128][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.021 s
[2021.05.17-16.29.47:164][ 0]LogPakFile: Precache HighWater 16MB

[2021.05.17-16.29.47:164][ 0]LogPakFile: Precache HighWater 32MB

[2021.05.17-16.29.47:164][ 0]LogInit: Initializing FReadOnlyCVARCache
[2021.05.17-16.29.47:164][ 0]LogAudio: Display: Initializing Audio Device Manager…
[2021.05.17-16.29.47:164][ 0]LogAudio: Display: Audio Device Manager Initialized
[2021.05.17-16.29.47:164][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
[2021.05.17-16.29.47:165][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2021.05.17-16.29.47:165][ 0]LogAudioMixer: Display: Sample Rate: 48000
[2021.05.17-16.29.47:165][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2021.05.17-16.29.47:165][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2021.05.17-16.29.47:165][ 0]LogAudioMixer: Display: Number of buffers to queue: 2
[2021.05.17-16.29.47:165][ 0]LogAudioMixer: Display: Max Channels (voices): 32
[2021.05.17-16.29.47:165][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0
[2021.05.17-16.29.47:165][ 0]LogAudio: Display: AudioDevice MaxSources: 32
[2021.05.17-16.29.47:166][ 0]LogAudio: Display: Using built-in audio occlusion.
[2021.05.17-16.29.47:166][ 0]LogAudioMixer: Display: Initializing audio mixer.
[2021.05.17-16.29.47:282][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2021.05.17-16.29.47:287][ 0]LogAudioMixer: Display: 0: FrontLeft
[2021.05.17-16.29.47:287][ 0]LogAudioMixer: Display: 1: FrontRight
[2021.05.17-16.29.47:313][ 0]LogAudioMixer: Display: Using Audio Device LG HDR 4K (NVIDIA High Definition Audio)
[2021.05.17-16.29.47:314][ 0]LogAudioMixer: Display: Initializing Sound Submixes…
[2021.05.17-16.29.47:314][ 0]LogAudioMixer: Display: Creating Master Submix ‘MasterSubmixDefault’
[2021.05.17-16.29.47:315][ 0]LogAudioMixer: Display: Creating Master Submix ‘MasterReverbSubmixDefault’
[2021.05.17-16.29.47:316][ 0]LogAudioMixer: Display: Creating Master Submix ‘MasterEQSubmixDefault’
[2021.05.17-16.29.47:327][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2021.05.17-16.29.47:327][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2021.05.17-16.29.47:327][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2021.05.17-16.29.47:327][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2021.05.17-16.29.47:327][ 0]LogInit: FAudioDevice initialized.
[2021.05.17-16.29.47:329][ 0]LogNetVersion: Set ProjectVersion to 0.0.0.1. Version Checksum will be recalculated on next use.
[2021.05.17-16.29.47:329][ 0]LogInit: Texture streaming: Enabled
[2021.05.17-16.29.47:615][ 0]LogAudio: Warning: ‘SoundCue /Game/ThirdPersonBP/CharSounds/SC_Water.SC_Water’ is ingoring Quality Setting ‘’(-1) as it was cooked with ‘Default’(0)
[2021.05.17-16.29.55:877][ 0]LogPakFile: Precache HighWater 48MB

[2021.05.17-16.29.55:877][ 0]LogPakFile: Precache HighWater 64MB

[2021.05.17-16.29.55:877][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world ‘Untitled’.
[2021.05.17-16.29.55:887][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2021.05.17-16.29.55:909][ 0]LogInit: Display: Game Engine Initialized.
[2021.05.17-16.29.55:919][ 0]LogInit: Display: Starting Game.
[2021.05.17-16.29.55:934][ 0]LogNet: Browse: /Game/GameInstance/Frankonofurd?Name=Player
[2021.05.17-16.29.55:935][ 0]LogLoad: LoadMap: /Game/GameInstance/Frankonofurd?Name=Player
[2021.05.17-16.29.55:935][ 0]LogWorld: BeginTearingDown for /Temp/Untitled_0
[2021.05.17-16.29.55:950][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2021.05.17-16.29.55:957][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2021.05.17-16.29.55:993][ 0]LogAudio: Display: Waited 35.327900 ms for audio thread.
[2021.05.17-16.29.56:028][ 0]LogAudio: Display: Waited 70.334099 ms for audio thread.
[2021.05.17-16.29.56:060][ 0]LogAudio: Display: Waited 103.259399 ms for audio thread.
[2021.05.17-16.29.56:115][ 0]LogAudio: Display: Audio Device unregistered from world ‘None’.
[2021.05.17-16.29.56:132][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.89ms
[2021.05.17-16.30.24:715][ 0]LogPakFile: Precache HighWater 80MB

[2021.05.17-16.30.24:715][ 0]LogPakFile: Precache HighWater 96MB

[2021.05.17-16.30.24:715][ 0]LogPakFile: Precache HighWater 112MB

[2021.05.17-16.30.24:715][ 0]LogPakFile: Precache HighWater 128MB

[2021.05.17-16.30.24:715][ 0]LogPakFile: Precache HighWater 144MB

[2021.05.17-16.30.24:715][ 0]LogPakFile: Precache HighWater 160MB

[2021.05.17-16.30.24:715][ 0]LogPakFile: Precache HighWater 176MB

[2021.05.17-16.30.24:715][ 0]LogPakFile: Precache HighWater 192MB

[2021.05.17-16.30.24:715][ 0]LogPakFile: Precache HighWater 208MB