Im in a BP only project so no visual studio for me, just playing lego here !
however I managed to package my game with blueprint assist no issue until last night..
I just tested a newly created project, I packaged it easy, then just added blueprint assist plugin to the blank project and it cant package anymore.. same message as previously
Yes, after trying in a BP only project I had another error. It seems there is a problem when including the Asset Search plugin as an optional dependency.
Can you try enabling the Asset Search plugin and see if this fixes the problem?
EDIT: Somehow after creating a fresh project and trying to build again without the Asset Search plugin I didnāt have an error, need to do some more testing.
Also you can safely disable the Asset Search plugin again. But when you disable it, Blueprint Assist will also be disabled, then you need to re-enable Blueprint Assist.
@QCyapudetofu16 I tried replicating this on a fresh windows 11 install, UE5.7.
Firstly it wouldnāt let me package at all without the WIndows SDK. I had to install at a minimum the Game Development with C++ component from Visual Studio.