Hi There and thanks for this great plugin !
I have a probably stupid question, but the autoformatting of input variables is not consistent with whas I usually do. For instance this is how the plugin do it:
Hi @Schyso, yes you can find the setting called Parameter Style in the Welcome screenâs customize tab or in Editor Preferences. You want to change this to the Left-side.
Hi, great plugin, however after upgrading to UE 5.5 I am finding that when trying to add a new line to a string or text input in a BP node, the field loses focus and I must click it again. E.g. make a âLiteral Stringâ node, type some text in, hit Shift+Enter to add a new line to the string, and the field is no longer focused so further inputs are not sent to the text field.
Iâve disabled the BPAssist plugin in editor settings to confirm it is BPAssist causing this issue.
I have tried disabling ALL BPAssist options, and removing ALL BPAssist shortcuts, and the issue is still there, so this seems to be an unavoidable bug (at least with my setup). This is UE 5.5.4. The uplugin states it is version â4.3.2â.
Hi, i started using the plugin but disabled the auto format and only using it with the shortcut pressing F. Because UE5.4.4 often crashes while formatting, this also happens via the shortcut, but at least i can be sure everything is saved before trying to format, is there any way to fix this? here is a log:
Hi @Ghostly.xyz, sorry about the crashes. Looking at the logs this is the bug introduced in plugin version 4.4.5. See this github issue:
This has been fixed in the latest update (4.4.7). Please let me know if you still experience the crash after updating the plugin.
As for the D drive, I suspect itâs related to the way you have setup your build environment (perhaps UnrealGameSync?). I havenât looked into this area myself so I canât really help you out here.
Hi @Louspirit, do you happen to have a replicable case that triggers this? Looking at where it crashes, this is due to a check validating a major problem in the formatting code.
I have patched the crash but it would good to also fix the other problem too. If not let me know and Iâll push this hotfix.
Hello, when I connect a new node, the original nodes automatically huddle together and rearrange themselves. However, I donât really like this. How can I keep them in place or turn off the auto-arrangement function, so that I can press âFâ to arrange the nodes myself only when I need to?
Hello, I have an issue when I add a node with autoformatting enabled, the editor window blinks. If I turn off the autoformatting or add a node without having another node selected, the issue doesnât appear.
Hi @unit187 I canât really fix this but an explanation as to why this happens.
The plugin needs to accurately save the node sizes before formatting. It does this by zooming in the viewport to 1:1 scale and jumping to each âdirtyâ node. This is terrible to look at for the user so I am display a snapshot of the graph on top while it is doing this.
Unfortunately the snapshot of the graph is not perfect so you see this blinking happen.
I have an idea which could be really useful : sometimes you want to manually and quickly straighten connections from a node pin without dealing with Q shortcut.
Unreal editor has this feature but itâs a little hidded : right click on a node pin / Straighten ConnectionâŠ/Straighten All Pins Connections :
It would be a game changer if with your plugin, we could just hover the mouse on a node pin and just press a shortcut in order to execute âStraighten All Pins Connectionsâ