(Sorry for my english)
In a blueprint animation, i try to get a blackboard’s variable.
This is the blackboard :
Anim_Walk is set in true
This is the behavior tree
Here we can see that in the print string in the blueprint anime give the blackboard of model controller
This is the code
But when i set “anim_walk” who is true in"r f in walk" that’s not work. "R f in walk " a blueprint anime’s variable is still false.
How can i get a blackboard’s variable to set in a blueprint anime ?