is there any way to add custom actor component to blueprint by class? Blueprint allows me only nodes with predefined class. I would need it for my weapon modular system , but it seems I would have to make too many blueprints or God blueprint.
Example: A lot of guns - one gun BP and datatable with all information(visuals, classes of actor components, …) .
Five and more guns with same BP, but with different firing system(semi, auto, laser type, charge, ...).
Thank you for every answer.