Blueprint/Actor send value to LevelBP

I have an BP Actor that has a room with a collision box, when the player enters I want it to increase score in regular level BP so I can use this value for calculating room gen.

This code does return the string successfully but Idk how to have it add a value to a variable in LevelBP

I’m pretty sure you can talk to the level BP using an interface :slight_smile :slight_smile: