Hi,
I have a BP Actor with a character in UE 5.5.4. I created a custom function to allow the user to update various attributes of the character, such as swapping out parts, textures, hair, materials etc. Once I drag the actor into the Editor Viewport, I can change all these parameters, but nothing updates in the viewport, unless I hit play, or render in sequencer, as I have Class Settings "Run Construction Script on Drag and Run Construction Script in Sequencer checked.
The CharacterUpdate function is in the construction script as well as Event Begin Play.
I also checked Call In Editor on the function details so that a button appears in Editor on the BP to update. Yet none of this makes the BP update in the Editor Viewport when I change parameter values, even if I click the in editor button for the function.
How can I get the updates to occur in Editor as the user makes changes to variable values, which do update when you click play or render.
Thanks,
Adnan Hussain