Hello everyone I have a question there seems to be some confusion I have been told along with others that if Blueprints are used in the creation of a game, the game wont work on next gen consoles and such is this true and can someone please confirm this cheers, oh this also applies to using C++ with Blueprint as well thanks.
I highly doubt that this is true. Blueprints a C++ Child Classes after all. You should still be able to use them for Xbox etc, because the final packaged game has no knowledge about if the logic was C++ only or Blueprints.
But i can’t say for sure, so you will have to wait for someone who uses Blueprints for Xbox etc.
I have never heard anything like that. Blueprints are pretty central to UE4, and Playstation 4/XBone are supported platforms generally. Surely I would have seen a thread complaining about this before if they weren’t compatible.
Not that many of us have tested on those platforms (we aren’t licensed to develop for them), but that is absurd, games are packaged, the final game doesn’t know the difference between blueprints and C++.
OK cool thanks for the replys I appreciate it.