Blue man Vehicle Physics Plugin

I looked for the AI plugin forum post, but couldn’t find it. Apologies if this isn’t the right place to post this.

I made a “master vehicle” based on this physics plugin. Then I made two children based off of it: “master player vehicle” and “ai master vehicle”. The problem is I can’t plug anything into “vehicle movement component”. This seems to only work with the default Unreal vehicle types. Please tell me there’s a way to get it to work with a vehicle made with your physics plugin.