Hi there,
Im getting a strange blue haze on my landscape, its not fog. Appears in a bubble around the camera. does anyone know of a fix for this please
Hi there,
Im getting a strange blue haze on my landscape, its not fog. Appears in a bubble around the camera. does anyone know of a fix for this please
Sounds / looks like a post process.
Do you have a PP, either in the level, or on the player camera?
no nothing like that, im still building the material. Are there any settings in a landscape material hat could cause this ?
Ah, then it’s probably something to do with pixel depth or camera distance you’ve put in the material.
i have just went through my MI and turned everything off individually to see if i can find the issue but it stil the same
If you change the landscape material to something else, is it ok?
ok so i think its something to do with the fog settings even though i have it all off, i made a new level and re imported the landscape. applied the same material instance and it seems fixed. there is still a slight fog with it off however this is now a blurred gradual look rather than that harsh line
That looks ok, no?
( I’d make sure your fog actor is at 0,0,0 otherwise the settings are all skewed )
its better id just like to understand what happened, thank you for your help
ill try that
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