Hey everyone,
I’m working on integrating Bloxstrap, the custom Roblox bootstrapper, with Unreal Engine and was wondering if anyone else here has tried something similar.
I’m particularly interested in:
- Custom launchers or frontends built with Unreal
- Communicating with Roblox via external apps
- Bloxstrap config or CLI support in a UE context
If you’ve worked with Bloxstrap, or have any tips for wrapping Roblox in an Unreal-based interface or launcher, I’d love to hear your thoughts!
Also open to collaboration or testing ideas.
Thanks!