I’m working on a first-person shooter game in which you have to kill zombies that will be found all over the environment, there will also be some platforms where if you step on them you’ll fly away, so there will be zombies flying all over the place, among other things that I will be implementing as I progress with the game. You must have very good aim and speed so that you do not get caught
I was implementing some assets and character to develop the game and then replace some of them with the ones that I will model later.
Today I work with procedural building, It’s so beautiful to work like this, I love the variety of things you can do.
I was a little buzy those days but i work a little in the project, rempleace some objects and integrate the procedural building in the environment beside integre some buildings and i put some menus
On the other hand insert some structures, hives of suspended neighborhoods, lighting to give some atmosphere to the game
i worked on the gameplay and provisional menus
see you soon