DEMO AVAILABLE ON STEAM PAGE
Hi there @slam.js,
Hope you’re well and having a great week so far!
As someone with absolutely 0 shooter skills, even I have to admit this looks like a bit of genuine fun. I have to ask, what inspired this project?
Released a demo
The gameplay for “Bloodkill” looks just as incredible as the screenshots in your first post! I’m downloading the demo now and will report back ASAP.
I must admit, I had a blast playing through the demo of “BLOODKILL”! My only dilemma would be this area within level three that featured some items on top of two distinct higher-up slabs, and for the life of me, I didn’t understand how I was supposed to get to the top of them without, say, a double jump.
Thank you for your time and feedback, glad you liked it!
Not sure which exact place in demo you mean but some secrets require you to use in-place jumping (to jump higher).
And some require you to do diagonal jump (hold W+A or W+D and jump) this way you jump a little bit further
I am not sure yet how to make this details more prominent to the player, but for in-place jump there’s now a little short tutor at the start of a demo.
Ah, I believe the diagonal jump was the missing key! The tutorial on how jumping in place helps to jump higher was straightforward; it was a great tutorial and, again, a fantastic demo.
Thank you for sharing, and I look forward to further updates!
The game just released on Steam!
This is fantastic news! Thanks for the heads up!