Blocky radius of Point Lights error...?

Hi everyone, I’m getting this error on my lights, do you know what can cause it? if I use a radius below 300 then I get this, and below 200 light is not visible anymore,I’m working on UE4.26…thank you if you can help! (I have never seen this error before, so I dunno if this could be an engine bug, I don`t think anyway…)

looks to me like you are using a tilesets for this.
I don’t know the exact reason for this on the tileset
however a quick fix could be to make a the background a sprite.

Thank you for your reply, I ended up using the perspective camera, I think it is an engine bug, because
I found other old posts about this, and the solution would be to activate the ‘‘Forward Shading’’, I have done it but it still not working, so…better use the perspective cam with little code to keep the player always in the right location…

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