Blocks world generation

Hello, i want to make top down 3D game like SurvivalIsland (image in attachments). I to make the shape of the island and the rock randomly generated. As you can see in the prototype image, the is only one level of rock, so there is no montains like Minecraft for exemple. Is there a way i could generate a world using blueprints? If yes, do i have to set this up in different chunks?

Thanks

@AliambaUno This is a bit of an open ended question, but yes you certainly can do this sort of thing with BPs.

You need to make a different BP for each of the possible connections, for example:

  • castle entrance
  • castle interior wall
  • castle interior center
  • castle back wall
  • castle wall with garden
  • garden no path
  • garden with path
  • etc etc etc

As the player moves through the level, you have to spawn the correct BPs and connect them to the BPs the player is walking on. As the player walks further, the old BPs can be destroyed.

It’s a lot of work, but try starting with just a castle corridor, for instance. You can go straight ahead, left, right etc…

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