Good day, I am creating a lego-like scene, where the lipsync is done with a png sequence, added as a texture to the characters.
This is a cinematic project, so no in-game play, only sequences exported. I import my sequence, set it up in the sequencer, all is good… when I export my video (either as a png,jpg seq or Apple Pro Res video), at random places, the lipsync freezes (so the image sequence does not update). I checked the log, and I see this error… "Blocking media playback timed out. Disabling it for this playback session.
I’ve tried playing with IMG Media buffers, cores, etc. nothing does it… any clues??
Thx
Marc.