Block PCG Foliage from Spawning Meshes in a Waterbody River

Hello, Everyone!

Happy Easter to those who celebrate/revere it!

I cannot figure out to block PCG Foliage from spawning meshes in a WaterbodyRiver. I have no trouble with the WaterbodyLake. has any one else figured this out? I have tried several things and followed several tutorials and nothing works.

WaterbodyLake

WaterbodyRiver

Bounds Modifier for the WaterbodyRiver spline

I’ve tried Set for the Mode as well. The Spline Sampler is set to On Splne and Distance.

Looks like you have three negative values and one positive.

Thanks for looking, that was just a typo - it doesn’t work with a positive value for the Max Y either.