BlendSpace problem

Hi, Ive setup a third person character in UE4. Im currently trying to get the BlendSpace X and Y variables (WalkForward, WalkRight) to to work correctly. it seems that the X value is being set by the movement of the mouse instead of the (A and D) keys on the Keyboard. any information would be great.

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Thanks
Chris

Any1? any ideas?

I think you need something like this here, somewhere in the forum (about 3 month ago, maybe 4) someone posted the Player Character and Anim Blueprint code per below (optimized for multiplayer). Though kind of tricky. TO be clear this is for left right movement when you move only left or right (not forward).

Player char event graph set Left or Right turn


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Anim BP Event Graph
d4822989fcf0be9f176893e2e7d49cdfa1ee96af.jpeg

The AnimGraph logic for the left turn
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