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Blendspace problem

Hi everyone :slight_smile: ,

I have been struggling to export my project from UE4 properly and I have found what I think is a bug.

i usually modify the animation I import as you can see on the picture below

But when I put them in a blendspace, unreal doesn’t take the modification I have made on the animation into account !!

But this method worked on ue4. Is there something new about ue5 when we modify animation ?

Thank you :slight_smile: