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Blendspace not working properly

Hi. I’m trying to set up a blendspace, I watched a lot of tutorials, and no matter what I do I always run into problems. I’ve never been able to make a proper blendspace work (that’s the reason I always used Blendspaces 1D instead).

The main issue is that the animations aren’t playing properly. If I walk forward, the walk backward animation triggers. Walking right works, but it causes the camera to stutter. Walking left triggers the walk forward animation. I took screenshots of the key areas

http://image.noelshack.com/fichiers/2017/48/7/1512329238-screen1.jpg

http://image.noelshack.com/fichiers/2017/48/7/1512329241-screen2.jpg

http://image.noelshack.com/fichiers/2017/48/7/1512329244-screen3.jpg

I hope someone can help. :frowning:

you are only using possitive values for direction / speed, that is why you are playing BWD anim while at full speed and straight direction, while at around 50% you are playing FWD anim

Took a screenshot from one of my older projects just to show you what I mean, there are few other options I believe, but this should work for you

Unfortunately that’s not working. I have replicated your blendspace but weird stuff is still happening. Running forward triggers the running backwards animation, the right strafe isn’t working (it triggers the walk forward animation). I don’t know what I might be doing wrong, I’ve been trying to make this work for over a year to no avail.

Well then try to use negative speed also… let’s say speed (-500) - (500) i am too lazy to think about the direction right now, but maybe (-90) - (90) could be enough

Center one would be IDLE anim, top one FWD, bottom one BWD

Center left should be LEFT, Center top would be 45LEFT and Center bottom 135LEFT

It’s working great now! Thank you so much for your help.

Glad to help :slight_smile: