BlendSpace not triggering animations correctly?

Hey all,
I’ve been trying to figure out how to create a setup for my character to have proper directional based movement (Run right, left, forward backward) since the official tutorials only show you how to do a 1D blend space. I didn’t think it would be that hard, and in theory it wasn’t but for some reason the animations aren’t triggering correctly in game.

Here’s a look at my blend space:

https://forums.unrealengine.com/filedata/fetch?filedataid=141913&type=thumb

Everything is working properly in the Blendspace editor but when I play the game, none of the running backward animations trigger even though the axis values are reading correctly.