Blendspace Never "Completes"

I have created a blendspace which never runs to full time within my anim blueprint, additionally when previewing the animation, I cannot move the scrubber past halfway. The only time it plays “fully” is when I tell it to loop the preview animation.

I checked and all animations are the same length (0.5) and have the same number of frames (16).

I’ve somewhat fixed this. The issue within my anim blueprint was caused by anim notifies. However, the scrubber in the preview is still broken. Due to this not blocking me anymore, I’ll close it out.