Blendspace and Motionmatching - sync events?

Hi Everyone,
I saw in 5.3. it’s possible to add full blendspaces into the motionmatching pose-library. So if I have a classic turn-on-spot blendspace where e.g. I blend a 0deg turn with a 90deg turn and a 180deg turn - in this day and age they have different timings are synced together with syncEvents/notifies.
when using the blendspace with motionmatching - will it consider syncEvents (e.g. when leftFoot is placed on the floor) or is its analysis of the anim-data smart enough to find the matching poses?
Thanks!