Hi guys. I trying to blend animations: idle, walk forward, walk backward, walk to left, walk to right.
i do all like in example, and all works fine except blending walk forward + walk right, and walk backward + walk left.
at the same time, forward + left and backward + right works fine.
in the example i found same problem, but autor dont say anything about it, like it works correct.
but it not.
what is usual way to resolve this?
it is no matter how iβm calc it, couse i see this in blendspace on preview. whole blandspace is exact between -180 and 180 degrees, and if the preview is between -180 and -90 and between 0 and 90, it shows me wrong animation
did you read what i write upper?
it is no matter how iβm calc it, couse i see this in blendspace on preview. whole blandspace is exact between -180 and 180 degrees, and if the preview is between -180 and -90 and between 0 and 90, it shows me wrong animation
can you explain more? which animation i should separate? i can create any animation, itβs my own model. what i have to know, to avoid this situation in future? what animation set i should create for correct blending? can you explain it step by step please?
Now you can see the problem. To the left movement is ok with backword movement, but not ok with forward movement. The same goes for To the right movement