Hello all,
I’m trying to make a 3rd person sword fighting game. And i’m having problems with blending two animations.
I have 4 animations, Idle, walk, run and attack 1 and what i’m trying to achieve is to be able to attack while i’m walking or running.
So that the lower half of the body is doing the walk/running animation and the top is doing the attack animation.
But I have no idea of how to do that. Is this something I change inside of Maya or UE4?
Right now I’m using animation states for the idle, walk and run animation and i’m using a montage for the attack animation.