Blending two animations

hello guys, i have a movement blendspace (move fwd, bwd, etc) and have a shooting animation, but the problem is: the shooting anim is an idle anim (shooting stoped in place) how can i blend the blendspace and the fire animation, for when shoot and walk in the same time the char do both anims???

ive found it my self here ->> Using Layered Animations in Unreal Engine | Unreal Engine 5.2 Documentation