Blending Two Animations in Sequencer

So I’ve finally gotten around to working on cutscene animations in our project. My question is simple. Is there any way to blend 2 animations that are happening concurrently using Sequencer? I’ve tried creating 2 animation tracks for my model, and it’s still not blending, but rather just using one of the animations. I know this is possible in Animation Blueprints, but I’d like to be able to do this just using Sequencer.