Blending out of anim montage using notifiers?

Blending out of anim montage using notifiers?

Question: I have an attack animation as a montage. Right now my character can’t move until the attack animation is finished. I want to be able to set a notifier in the animation, at the point where I want to begin to control the character again. And if I don’t do anything, it will play the animation till the end…

Anyone knows how to create such a notifier? I can’t find any tutorials…

Here’s a small video of my game. But it’s probably not useful to you, as it doesn’t really show my problem.

Thanks

Hey @Kalicola are you still looking for an answer?

You’ll need to add a “Montage Notify” within your montage.

Then, using the “Play Montage” node within your blueprint (see below) off of the “On Notify Begin” give the player control again

Also, you’ll need to make sure that “Use Root Motion” (in the Asset Details of the Montage) is off.

Otherwise, that will override the movement.

Interesting… Thanks… I will have a look at it :slight_smile: